Garude is an independent Sphere that serves as a trade center in the independent quarters. It is dominated by fog and clouds, forests and hills, and gothic architecture. Garude is a place filled with mysticism and dark rumors. Of all civilized spheres in the independent quarters, it is perhaps the spookiest. The lingering pockets of darkness and Dusk Horrors that hide in the shadowy corners of the sphere make it attractive to brave adventurers seeking to uncover the lost riches and secrets it holds, but makes it prohibitively dangerous to the common man.
Garude primarily serves the spheres of the independent quarters, but Waether and Bulwark ships have occasionally come with wares and currency to trade. As accorded neutral ground, hostility is not tolerated within city limits or air space.